King of Spells

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The King of Spells is one of the 9 playable kings in 9 Kings. this king is foucused in tomes and enchantments, encourage the player use enchantments and buff your units, both passively (library) and in battle (shaman), creating super units, but in low quantity,

Cards

The King of Spells is a magic-based king with a versatile set of Enchantments and Tomes. Many of its cards are situational and require a strong understanding of timing and synergy.

Image Name Type Description
Citadel.png
Citadel Base Strikes your opponents

with chaining lightning bolts.

Spire.png
Spire Tower Heals your units that are closest

to death during battle.

Library.png
Library Building Every year, has a 50% chance

of duplicating an enhancement of one adjacent troop. (P.S: this chance can be increased by the perk scholar )

Offering.png
Offering Tome Destroy target plot to receive

3 random tome cards.

Combustion.png
Combustion Enchantment Unit causes area damage equal to 20% of its attack when it kills an enemy.
Static.png
Static Enchantment Unit's attacks trigger a lightning chain. Deals +1 damage and +1 chain per stack.
Wizard.png
Wizard Troop Ranged Troop, cast powerful

attacks at a slow rate.

Shaman.png
Shaman Troop Buffs allies attack demage based

on its own damage.

Warlock.png
Warlock Troop Sturdy troop that deals melee

area damage.

Decrees

Image Name Effect Stack Limit
Abracadabra.png Abracadabra 10% of all enemies turn into frogs. Can be selected a maximum of 1 time.
Glass Staffs.png Glass Staffs Your wizards now have 100 attack points but only 1 HP. Can be selected a maximum of 1 time.
Re-enchant.png Re-enchant Doubles all enchantments of all your active troops. Can be selected a maximum of 2 times.
Spiremania.png Spiremania Doubles the amount of healing rays of your Spires. Can be selected a maximum of 20 times.
Static Fields.png Static Fields Doubles the attack speed of your Citadel's lightning bolts. Can be selected a maximum of 20 times.

Perks

All the spell perks

The King of Spells has 9 unique Perks, as seen in the image, from left to right:

Electric

Static causes +1 damage.

Sorcerous

Warlocks have +20% attack area.

Ruthless

Castle attack has a 5% chance to insta-kill.

Arcane

Wizards have +10% attack speed.

Seer

Spires start with +1 beam.

Scholar

Libraries have +5% sucess rate.

Scrollmaster

Start with +1 completely random tome card in hand.

Eldritch

Shamans deal +10% damage.

Mystic

Start with +1 completely random enhancement in hand.

Strategies

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Curiosities

  1. The king of spells card is in the game since the prototype 1 king