Paladin
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The Paladin is a Melee Troop under the King of Nothing. These units have high health and damage, but lack speed and only start with 3 units, although this number can be increased by a perk, valiant.
Stats
These are the default stats, calculated assuming there are no external buffs. In-game shown stats are used, which are only rounded to the tenth decimal place. The game does calculate stats beyond the tenth decimal place, but it is not shown to the player.
| Level | Health | Damage | Hits/Second | Move Speed | Crit Chance | Amount |
|---|---|---|---|---|---|---|
| 1 | 37 | 8 | 0.3 | 0.8 | 5% | 3 |
| 2 | 55.5 | 12 | 0.3 | 0.8 | 5% | 6 |
| 3 | 83.3 | 18 | 0.3 | 0.8 | 5% | 9 |
Level Up Effect
- +50% HP
- +50% Damage
- Note: This damage increase does not increase HP further.
Notes
- The way HP is increased by damage is that any buff applied to damage is equally applied to HP. For example, when the blacksmith buffs a paladin, both the HP and damage get a 2% buff.
- For Swords (and other flat damage increases), the damage increase is converted into a percentage increase (relative to the previous damage) and is then applied to HP.