Treant

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The Treant is the Base used by the King of Nature.

The Treant creates healing areas on the battlefield, that heal your troops and damage your enemies. The Hits/Second stat on the Treant is referring to the time it takes to create another healing area. The healing are itself hat an attack speed of 1 Hits/Second. Once an area has been created, it remains until the end of the year and continuously generates healing and/or damage.

As with all Base cards, once all of your king's army units are killed, an attacking army will move towards the base, and should any make it inside, a life will be lost.

Stats

Also with upgrading the Treant, it seems the healing areas are getting bigger.

Level Damage Hits/Second Crit Change
1 1 0,14 0
2 1,3 0,15 0
3 1,69 0,16 0
4 2,2 0,17 0
5 2,86 0,17 0
6 3,71 0,18 0
7 4,83 0,19 0
8 6,27 0,2 0
9 8,16 0,21 0

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